This reel represents the culmination of my work as a student at the School of Visual Arts, having recently earned my BFA with Honors in Computer Animation and Visual Effects.
I am currently available for hire, and am interested in collaborating with talented artists to craft meaningful and compelling stories.
1. KIBURI - Director: The 3D animated short I created as my graduation film at SVA. I conceived the story and directed a small team of artists responsible for the modeling, rigging, animation, texturing, and effects. I was responsible for the storyboards, animatic, previz animation and layout, most of the final animation and texturing/matte painting, and all of the lighting, rendering, and compositing. This film was created using Maya, Mudbox, Vray, Nuke, Photoshop, and After Effects. Watch the full film below!
2. AMULET - Previz/Layout Artist: Through collaboration with the director, I was responsible for conceiving and implementing the cinematic staging, blocking, continuity, and timing of the film. Working from rough storyboards, I crafted the previz animation and camera layout to effectively move the narrative forward. Created using Maya.
3. BROTHER - Animation Supervisor: I was responsible for managing a small team of animators and collaborating with the director to craft sincere character performances, while utilizing a working knowledge of the principles of animation. For this particular shot, I was responsible for the main character animation of "Brother," the humanoid robot. Created using Maya.
4. GIRAFFE - All Work: I designed this character and then modeled and rigged him using Maya, painted his textures using Mudbox, and utilized Vray to light and render the final sequence.
Music: 'August's Rhapsody' - August Rush (soundtrack)