just needs to either use their own scene or choose an environment template provided by Singularity. It’s easy for artists to upload their artwork into this virtual space.
Second step: artist can adjust the lighting, materials, etc. They can decide a route and choose a way for their viewers to interact with their artworks
The final step is editing the exhibition intro. Artist can input the exhibition title, introduction and the concept for each artworks. Also they can decide the ticket fee and how long is the exhibition. Then publish it, all set.
Right now, 3 different exhibition prototypes are created.
The first one is more similar to the traditional gallery, which the artworks are displayed in a solid-structured space. It’s an option that oriented to conventional artists and viewers.
The second one is a “virtual adventure” allows artists to expand their works to the exhibition space, to create an immersive experience that can not be provided in physical reality.
The third type focus on “unrealistic” and “interactive”. It allows artists to create something beyond reality, without restrictions from time, location and finance. It also allows audiences to interact with the artworks which convert the exhibition from “display” to “playground”.
As for the experience part
After put on your VR headset, you are inside of this Virtual exhibition. You can look at the introduction wall text by clicking the icon with your handle.
By clicking the artwork, the digital label introduction will show up for each artwork
If you don’t have a VR headset, a VR cardboard provided by singularity will help you experience everything with in your cell phone